Star Coin 1: Shortly before the final Warp Door in the first area, there is a split path between a huge midair platform with two grate platforms.He is defeated after being stomped on three times. Roy spins around in his shell trying to hit Mario when stomped on. He then shoots fireballs out of his wand. During the fight, Roy attacks by jumping and ground pounding (Mario becomes stunned and vulnerable to Roy's attacks if he is on the ground when Roy lands). At the end of the level, Mario must enter the red doors to battle Roy Koopa. In a hidden area to the right of the last ? Block, is a Red Ring with another metallic fence. At the top of the first section is a door that leads to a midway point and the beginning of the second section. The entire level is based around the use of metallic fences to progress, while avoiding Dry Bones, spikes and purple fireballs launched from above by Roy Koopa. The level starts with two doors, which lead to a room with a P Switch that make Blue Coins appear, and a remote-controlled moving metallic fence that Mario must use to get them.
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